Recap of last episode (Drive Capping) Focusing on Premack, Drive Neutrality, and Suppression.
-A principle of reinforcement which states that an opportunity to engage in more probable behaviors (or activities) will reinforce less probable behaviors or activities.
-Heeling as a pathway to reinforcement (swinging to heel becomes a reinforcer)
-Release to probable behavior (somewhat) becoming a reinforcement marker
-Chase in pointing dogs
-Changing sequences (breaking patterns)
-Holding blind into heeling routine
-Denials (rethinking denials)
-Gunfire at steady by blind in NAVHDA UT
-Benefits of patterning —-> Then potentially breaking pattern
-Gunfire out of order in sequence
-Counter conditioning gunfire as a release and as a trigger for drive expression.
-exposure with no satiation
-Slow introduction into drive intensifying scenarios
-food, toy play, in proximity to training
-training area with no other distractions
-slowly add distractions
Hard Mouth in Gundogs
-Why it exists (Genetics vs Environment)
-High predation (drive building)
-High possession (tug o war)
-High independence (lack of early social development)
-Competitive aggression (Aggressing game in the presence of handler)
-Resource value (value games)
-Resource guarding (in tandem with hard mouth) not uncommon
-Why it doesn’t
-Why do we see some dogs that are high in prey without problematic predatory behaviors.
-High in socially appropriate attributes
-Natural retrieve development
How to “fix” it
Trained retrieve (conditioned and disciplinary)
-Condition retrieve of unsatisfying objects then transfer appropriate behaviors to satisfying objects.
-Neutralizing prey triggers (working in different drives or lower states of drive)
-Condition picking up/carrying/delivering
-Neutral delivery target (place board) to alleviate handler conflict
-May fail as value of prey item increases
-Spiked harness, wire bristle brushes, etc